Talents · World of Warcraft: Forever

Warrior talents

Chart your build: one point per level from 10 to 60, each row opens at five more points in its tree, prerequisites at full rank. The link carries the build.

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Tree I

0 points

  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Tree II

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  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Tree III

0 points

  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

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Talent reference

Every talent of the tree with its ranks, prerequisites and description. The chart above places the same talents.

Last changed in build 1.60.1.69893

Tree I

Row 1

  1. Improved Heroic Strike

    Ranks: 3 · 0/3

    Reduces the cost of your Heroic Strike ability by 1 Rage.

  2. Deflection

    Ranks: 5 · 0/5

    Increases your Parry chance by 1%.

  3. Improved Rend

    Ranks: 3 · 0/3

    Increases the Bleed damage done by your Rend ability by 15%.

Row 2

  1. Improved Charge

    Ranks: 2 · 0/2

    Increases the Rage generated by your Charge ability by 3.

  2. Improved Tactical Mastery

    Ranks: 5 · 0/5

    Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

  3. Improved Overpower

    Ranks: 2 · 0/2

    Increases the critical strike chance of your Overpower ability by 25%.

Row 3

  1. Anger Management

    Ranks: 1 · 0/1 · Requires: Improved Tactical Mastery

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

  2. Deep Wounds

    Ranks: 3 · 0/3 · Requires: Improved Rend

    Your critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage over 12 sec.

Row 4

  1. Spearing Strike

    Ranks: 1 · 0/1

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  2. Two-Handed Weapon Specialization

    Ranks: 3 · 0/3

    Increases the damage you deal with two-handed melee weapons by 1%.

  3. Impale

    Ranks: 2 · 0/2

    Increases the critical strike damage bonus of your abilities by 10%.

Row 5

  1. Bloodthrill

    Ranks: 5 · 0/5

    Your melee attacks against targets afflicted by your Rend have a 15% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

  2. Sweeping Strikes

    Ranks: 1 · 0/1

    Your next 5 melee attacks strike an additional nearby opponent.

  3. Weaponmaster

    Ranks: 5 · 0/5

    Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 15% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target.

Row 6

  1. Improved Slam

    Ranks: 2 · 0/2

    Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts your melee swing time.

  2. Improved Hamstring

    Ranks: 3 · 0/3

    Gives your Hamstring ability a 0% chance to immobilize the target for 5 sec.

Row 7

  1. Mortal Strike

    Ranks: 1 · 0/1 · Requires: Sweeping Strikes

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Tree II

Row 1

  1. Booming Voice

    Ranks: 5 · 0/5

    Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.

  2. Cruelty

    Ranks: 5 · 0/5

    Improves your chance to get a critical strike with melee attacks by 5%.

Row 2

  1. Iron Will

    Ranks: 5 · 0/5

    Reduces the duration of Stun and Fear effects inflicted on you by 15%.

  2. Unbridled Wrath

    Ranks: 5 · 0/5

    Gives you a 0% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

Row 3

  1. Improved Cleave

    Ranks: 3 · 0/3

    Reduces the Rage cost of your Cleave ability by 3.

  2. Piercing Howl

    Ranks: 1 · 0/1

    Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

  3. Blood Craze

    Ranks: 3 · 0/3

    Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

  4. Boundless Rage

    Ranks: 3 · 0/3

    Increases your maximum Rage by 30.

Row 4

  1. Dual Wield Specialization

    Ranks: 5 · 0/5

    Increases your off-hand weapon damage by 5%, off-hand Rage generation by 5%, and chance to hit with off-hand attacks by 10%.

  2. Raging Blows

    Ranks: 1 · 0/1

    Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.

  3. Enrage

    Ranks: 5 · 0/5

    Gives you a 30% chance to deal 0% increased Physical damage for 12 sec after being the victim of any damaging attack.

  4. Improved Execute

    Ranks: 2 · 0/2

    Reduces the Rage cost of your Execute ability by 5.

Row 5

  1. Precision

    Ranks: 3 · 0/3

    Improves your chance to hit by 3%.

  2. Death Wish

    Ranks: 1 · 0/1

    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

  3. Improved Intercept

    Ranks: 2 · 0/2

    Reduces the cooldown of your Intercept ability by 10 sec.

Row 6

  1. Improved Berserker Rage

    Ranks: 2 · 0/2

    Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

  2. Flurry

    Ranks: 5 · 0/5 · Requires: Enrage

    Increases your melee attack speed by 1% for your next 3 swings after dealing a melee critical strike.

Row 7

  1. Bloodthirst

    Ranks: 1 · 0/1 · Requires: Death Wish

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Tree III

Row 1

  1. Shield Specialization

    Ranks: 5 · 0/5

    Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

  2. Anticipation

    Ranks: 5 · 0/5

    Increases your Defense Skill by 20.

Row 2

  1. Improved Bloodrage

    Ranks: 2 · 0/2

    Increases all the Rage generated by your Bloodrage ability by 50%.

  2. Toughness

    Ranks: 5 · 0/5

    Increases your Armor value from items by 10%.

  3. Improved Thunder Clap

    Ranks: 3 · 0/3

    Reduces the Rage cost of your Thunder Clap ability by 6.

Row 3

  1. Last Stand

    Ranks: 1 · 0/1 · Requires: Improved Bloodrage

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

  2. Master of Defense

    Ranks: 2 · 0/2 · Requires: Shield Specialization

    Grants you a 0% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

  3. Improved Revenge

    Ranks: 3 · 0/3

    Increases damage dealt by your Revenge ability by 60%.

  4. Defiance

    Ranks: 3 · 0/3

    Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.

Row 4

  1. Improved Sunder Armor

    Ranks: 3 · 0/3

    Reduces the Rage cost of your Sunder Armor ability by 3.

  2. Improved Disarm

    Ranks: 3 · 0/3

    Reduces the cooldown of your Disarm ability by 20 secs.

  3. Vanguard

    Ranks: 1 · 0/1

    Your Charge ability is now usable while in Defensive Stance.

Row 5

  1. Improved Shield Wall

    Ranks: 2 · 0/2

    Reduces the cooldown of your Shield Wall ability by 11.0 min.

  2. Concussion Blow

    Ranks: 1 · 0/1

    Stuns the target for 5 sec.

  3. Improved Shield Bash

    Ranks: 2 · 0/2

    Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.

  4. Bastion

    Ranks: 5 · 0/5

    Increases all damage you deal by 10% while a shield is equipped.

Row 6

  1. Focused Rage

    Ranks: 3 · 0/3

    Reduces the Rage cost of your offensive abilities by 3.

Row 7

  1. Shield Slam

    Ranks: 1 · 0/1 · Requires: Concussion Blow

    Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.