Talents · World of Warcraft: Forever
Warrior talents
Chart your build: one point per level from 10 to 60, each row opens at five more points in its tree, prerequisites at full rank. The link carries the build.
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Tree I
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Tree II
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Tree III
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Talent reference
Every talent of the tree with its ranks, prerequisites and description. The chart above places the same talents.
Last changed in build 1.60.1.69893
Tree I
Row 1
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Improved Heroic Strike
Ranks: 3 · 0/3
Reduces the cost of your Heroic Strike ability by 1 Rage.
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Deflection
Ranks: 5 · 0/5
Increases your Parry chance by 1%.
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Improved Rend
Ranks: 3 · 0/3
Increases the Bleed damage done by your Rend ability by 15%.
Row 2
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Improved Charge
Ranks: 2 · 0/2
Increases the Rage generated by your Charge ability by 3.
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Improved Tactical Mastery
Ranks: 5 · 0/5
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
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Improved Overpower
Ranks: 2 · 0/2
Increases the critical strike chance of your Overpower ability by 25%.
Row 3
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Anger Management
Ranks: 1 · 0/1 · Requires: Improved Tactical Mastery
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
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Deep Wounds
Ranks: 3 · 0/3 · Requires: Improved Rend
Your critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage over 12 sec.
Row 4
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Spearing Strike
Ranks: 1 · 0/1
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
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Two-Handed Weapon Specialization
Ranks: 3 · 0/3
Increases the damage you deal with two-handed melee weapons by 1%.
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Impale
Ranks: 2 · 0/2
Increases the critical strike damage bonus of your abilities by 10%.
Row 5
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Bloodthrill
Ranks: 5 · 0/5
Your melee attacks against targets afflicted by your Rend have a 15% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
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Sweeping Strikes
Ranks: 1 · 0/1
Your next 5 melee attacks strike an additional nearby opponent.
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Weaponmaster
Ranks: 5 · 0/5
Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 15% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Row 6
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Improved Slam
Ranks: 2 · 0/2
Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts your melee swing time.
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Improved Hamstring
Ranks: 3 · 0/3
Gives your Hamstring ability a 0% chance to immobilize the target for 5 sec.
Row 7
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Mortal Strike
Ranks: 1 · 0/1 · Requires: Sweeping Strikes
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Tree II
Row 1
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Booming Voice
Ranks: 5 · 0/5
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
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Cruelty
Ranks: 5 · 0/5
Improves your chance to get a critical strike with melee attacks by 5%.
Row 2
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Iron Will
Ranks: 5 · 0/5
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
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Unbridled Wrath
Ranks: 5 · 0/5
Gives you a 0% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Row 3
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Improved Cleave
Ranks: 3 · 0/3
Reduces the Rage cost of your Cleave ability by 3.
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Piercing Howl
Ranks: 1 · 0/1
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
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Blood Craze
Ranks: 3 · 0/3
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
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Boundless Rage
Ranks: 3 · 0/3
Increases your maximum Rage by 30.
Row 4
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Dual Wield Specialization
Ranks: 5 · 0/5
Increases your off-hand weapon damage by 5%, off-hand Rage generation by 5%, and chance to hit with off-hand attacks by 10%.
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Raging Blows
Ranks: 1 · 0/1
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
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Enrage
Ranks: 5 · 0/5
Gives you a 30% chance to deal 0% increased Physical damage for 12 sec after being the victim of any damaging attack.
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Improved Execute
Ranks: 2 · 0/2
Reduces the Rage cost of your Execute ability by 5.
Row 5
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Precision
Ranks: 3 · 0/3
Improves your chance to hit by 3%.
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Death Wish
Ranks: 1 · 0/1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
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Improved Intercept
Ranks: 2 · 0/2
Reduces the cooldown of your Intercept ability by 10 sec.
Row 6
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Improved Berserker Rage
Ranks: 2 · 0/2
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
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Flurry
Ranks: 5 · 0/5 · Requires: Enrage
Increases your melee attack speed by 1% for your next 3 swings after dealing a melee critical strike.
Row 7
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Bloodthirst
Ranks: 1 · 0/1 · Requires: Death Wish
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Tree III
Row 1
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Shield Specialization
Ranks: 5 · 0/5
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
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Anticipation
Ranks: 5 · 0/5
Increases your Defense Skill by 20.
Row 2
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Improved Bloodrage
Ranks: 2 · 0/2
Increases all the Rage generated by your Bloodrage ability by 50%.
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Toughness
Ranks: 5 · 0/5
Increases your Armor value from items by 10%.
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Improved Thunder Clap
Ranks: 3 · 0/3
Reduces the Rage cost of your Thunder Clap ability by 6.
Row 3
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Last Stand
Ranks: 1 · 0/1 · Requires: Improved Bloodrage
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
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Master of Defense
Ranks: 2 · 0/2 · Requires: Shield Specialization
Grants you a 0% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
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Improved Revenge
Ranks: 3 · 0/3
Increases damage dealt by your Revenge ability by 60%.
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Defiance
Ranks: 3 · 0/3
Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Row 4
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Improved Sunder Armor
Ranks: 3 · 0/3
Reduces the Rage cost of your Sunder Armor ability by 3.
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Improved Disarm
Ranks: 3 · 0/3
Reduces the cooldown of your Disarm ability by 20 secs.
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Vanguard
Ranks: 1 · 0/1
Your Charge ability is now usable while in Defensive Stance.
Row 5
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Improved Shield Wall
Ranks: 2 · 0/2
Reduces the cooldown of your Shield Wall ability by 11.0 min.
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Concussion Blow
Ranks: 1 · 0/1
Stuns the target for 5 sec.
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Improved Shield Bash
Ranks: 2 · 0/2
Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
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Bastion
Ranks: 5 · 0/5
Increases all damage you deal by 10% while a shield is equipped.
Row 6
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Focused Rage
Ranks: 3 · 0/3
Reduces the Rage cost of your offensive abilities by 3.
Row 7
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Shield Slam
Ranks: 1 · 0/1 · Requires: Concussion Blow
Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.