Talents · World of Warcraft: Forever

Warlock talents

Chart your build: one point per level from 10 to 60, each row opens at five more points in its tree, prerequisites at full rank. The link carries the build.

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Tree I

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  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Tree II

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  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Tree III

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  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

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Talent reference

Every talent of the tree with its ranks, prerequisites and description. The chart above places the same talents.

Last changed in build 1.60.1.69893

Tree I

Row 1

  1. Improved Life Tap

    Ranks: 2 · 0/2

    Increases the amount of Mana awarded by your Life Tap spell by 0%.

  2. Suppression

    Ranks: 5 · 0/5

    Improves your chance to hit by 5% and reduces all threat you generate by 20%.

  3. Improved Corruption

    Ranks: 5 · 0/5

    Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

Row 2

  1. Malediction

    Ranks: 5 · 0/5

    Increases all periodic damage done by your Warlock spells by 10%.

  2. Soul Harvesting

    Ranks: 2 · 0/2

    You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.

  3. Improved Drains

    Ranks: 3 · 0/3

    Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

Row 3

  1. Improved Bane of Agony

    Ranks: 2 · 0/2

    Increases the damage done by your Bane of Agony by 2%.

  2. Fel Concentration

    Ranks: 3 · 0/3

    Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

  3. Amplify Curse

    Ranks: 1 · 0/1

    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

  4. Pandemic

    Ranks: 3 · 0/3

    Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

Row 4

  1. Malevolence

    Ranks: 5 · 0/5

    Increases the critical effect chance of your Shadow spells by 5%.

  2. Nightfall

    Ranks: 2 · 0/2

    Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

  3. Curse of Exhaustion

    Ranks: 1 · 0/1 · Requires: Amplify Curse

    Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

Row 5

  1. Siphon Life

    Ranks: 1 · 0/1

    Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

  2. Soul Siphon

    Ranks: 3 · 0/3

    Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

Row 6

  1. Shadow Mastery

    Ranks: 5 · 0/5

    Increases the damage dealt or life drained by your Shadow spells by 2%.

Row 7

  1. Wrack

    Ranks: 1 · 0/1 · Requires: Siphon Life

    Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.

Tree II

Row 1

  1. Improved Health Funnel

    Ranks: 2 · 0/2

    Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

  2. Improved Imp

    Ranks: 3 · 0/3

    Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

  3. Demonic Embrace

    Ranks: 5 · 0/5

    Increases your total Stamina by 15%.

  4. Unholy Power

    Ranks: 5 · 0/5

    Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

Row 2

  1. Demonic Aegis

    Ranks: 2 · 0/2

    Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

  2. Improved Voidwalker

    Ranks: 3 · 0/3

    Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

  3. Fel Vitality

    Ranks: 3 · 0/3

    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

  4. Demonic Energies

    Ranks: 2 · 0/2

    You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

Row 3

  1. Improved Sayaad

    Ranks: 3 · 0/3

    Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.

  2. Demonic Sacrifice

    Ranks: 1 · 0/1

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hours. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  3. Master Summoner

    Ranks: 2 · 0/2

    Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Row 4

  1. Decimation

    Ranks: 2 · 0/2

    Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

  2. Fel Domination

    Ranks: 1 · 0/1 · Requires: Master Summoner

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

  3. Demonic Brand

    Ranks: 3 · 0/3

    Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 3 attacks against the target generate high threat and deal $<minDam> to $<maxDam> Fire or Shadow damage based on the pet.

Row 5

  1. Improved Felhunter

    Ranks: 3 · 0/3

    Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.

  2. Soul Link

    Ranks: 1 · 0/1 · Requires: Demonic Sacrifice

    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

  3. Demonic Knowledge

    Ranks: 3 · 0/3

    Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

Row 6

  1. Master Demonologist

    Ranks: 5 · 0/5

    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

Row 7

  1. Demonic Pact

    Ranks: 1 · 0/1 · Requires: Soul Link

    Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

Tree III

Row 1

  1. Destructive Reach

    Ranks: 2 · 0/2

    Increases the range of your damaging spells by 20%.

  2. Improved Shadow Bolt

    Ranks: 5 · 0/5

    Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 0% for 12 sec.

  3. Bane

    Ranks: 5 · 0/5

    Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Row 2

  1. Molten Skin

    Ranks: 5 · 0/5

    Reduces all damage taken by 10%.

  2. Cataclysm

    Ranks: 3 · 0/3

    Reduces the Mana cost of your Destruction spells by 10%.

  3. Aftermath

    Ranks: 5 · 0/5

    Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

Row 3

  1. Ruin

    Ranks: 5 · 0/5

    Increases the critical strike damage bonus of your Destruction spells by 100%.

  2. Shadowburn

    Ranks: 1 · 0/1

    Instantly blasts the target for 66 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

Row 4

  1. Intensity

    Ranks: 3 · 0/3

    Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

  2. Agonizing Flames

    Ranks: 3 · 0/3

    Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

  3. Conflagrate

    Ranks: 1 · 0/1

    Ignites a target that is already afflicted by your Immolate spell, dealing 95 Fire damage and consuming your Immolate effect.

Row 5

  1. Pyroclasm

    Ranks: 2 · 0/2 · Requires: Intensity

    Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

  2. Bane of Havoc

    Ranks: 1 · 0/1

    Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

  3. Fire and Brimstone

    Ranks: 3 · 0/3 · Requires: Conflagrate

    Increases the critical strike chance of your Conflagrate spell by 25%.

Row 6

  1. Shadow and Flame

    Ranks: 5 · 0/5

    Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

Row 7

  1. Incinerate

    Ranks: 1 · 0/1 · Requires: Bane of Havoc

    Deals 97 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.