Talents · World of Warcraft: Forever

Hunter talents

Chart your build: one point per level from 10 to 60, each row opens at five more points in its tree, prerequisites at full rank. The link carries the build.

0/0/0

0 of 51 points

Click adds a point, right-click or a long press removes one. Keyboard: Enter adds, Backspace removes.

Tree I

0 points

  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Tree II

0 points

  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Tree III

0 points

  1. 0
  2. 5
  3. 10
  4. 15
  5. 20
  6. 25
  7. 30

Export for the Navigator

Paste this string into the Navigator: it reads the build like a character export and answers questions about it.

eyJ2IjoxLCJuYW1lIjoiSHVudGVyIDBcLzBcLzAiLCJyYWNlIjoiYW55IiwiY2xhc3MiOiJIdW50ZXIiLCJsZXZlbCI6NjAsImZhY3Rpb24iOiJhbnkiLCJ0YWxlbnRzIjpbXSwiZ2VhciI6W10sInByb2Zlc3Npb25zIjpbXX0

Talent reference

Every talent of the tree with its ranks, prerequisites and description. The chart above places the same talents.

Last changed in build 1.60.1.69893

Tree I

Row 1

  1. Deadly Aspects

    Ranks: 5 · 0/5

    While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

  2. Endurance Training

    Ranks: 5 · 0/5

    Increases the Health and Armor of your pets by 15%.

Row 2

  1. Focused Fire

    Ranks: 2 · 0/2

    Increases all damage you and your pet deal by 2% while your pet is active.

  2. Improved Aspect of the Monkey

    Ranks: 3 · 0/3

    Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

  3. Pathfinding

    Ranks: 2 · 0/2

    Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

  4. Improved Revive Pet

    Ranks: 2 · 0/2

    Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

Row 3

  1. Bestial Swiftness

    Ranks: 1 · 0/1

    Increases the movement speed of your pets by 30%.

  2. Unleashed Fury

    Ranks: 5 · 0/5

    Increases the damage done by your pets and hawks by 20%.

Row 4

  1. Improved Mend Pet

    Ranks: 2 · 0/2

    Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

  2. Ferocity

    Ranks: 5 · 0/5

    Increases the critical strike chance of your pets and hawks by 16%.

  3. Summon Hawk

    Ranks: 1 · 0/1

    Command a hawk to dive-bomb your targeted enemy, dealing ${$s1+($rap*($s4/100))} Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Row 5

  1. Spirit Bond

    Ranks: 2 · 0/2

    While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

  2. Intimidation

    Ranks: 1 · 0/1 · Requires: Bestial Swiftness

    Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

  3. Bestial Discipline

    Ranks: 2 · 0/2

    Increases the Focus regeneration of your pets by 100% and allows 50% of your Mana regeneration to continue while casting.

Row 6

  1. Frenzy

    Ranks: 5 · 0/5 · Requires: Ferocity

    Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Row 7

  1. Bestial Wrath

    Ranks: 1 · 0/1 · Requires: Intimidation

    Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Tree II

Row 1

  1. Hawk Eye

    Ranks: 3 · 0/3

    Increases the range of your ranged weapons by 6 yards.

  2. Improved Concussive Shot

    Ranks: 5 · 0/5

    Gives your Concussive Shot a 0% chance to stun the target for 3 sec.

  3. Lethal Attacks

    Ranks: 5 · 0/5

    Increases your critical strike chance with all attacks by 1%.

Row 2

  1. Improved Stings

    Ranks: 3 · 0/3

    Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

  2. Efficiency

    Ranks: 5 · 0/5

    Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

  3. Careful Aim

    Ranks: 5 · 0/5

    Increases your Attack Power by 100% of your Intellect.

Row 3

  1. Rapid Killing

    Ranks: 2 · 0/2

    Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

  2. Improved Arcane Shot

    Ranks: 5 · 0/5

    Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

  3. Lone Wolf

    Ranks: 1 · 0/1

    You deal 20% increased damage with all attacks while you do not have an active pet.

Row 4

  1. Trueshot Aura

    Ranks: 1 · 0/1

    Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.

  2. Mortal Shots

    Ranks: 5 · 0/5 · Requires: Careful Aim

    Increases the critical strike damage bonus on all ranged abilities by 30%.

  3. Improved Serpent Sting

    Ranks: 5 · 0/5

    Increases the damage done by your Serpent Sting by 10%.

Row 5

  1. Rapid Recuperation

    Ranks: 2 · 0/2 · Requires: Rapid Killing

    Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.

  2. Barrage

    Ranks: 3 · 0/3

    Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.

  3. Scatter Shot

    Ranks: 1 · 0/1

    A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

Row 6

  1. Ranged Weapon Specialization

    Ranks: 5 · 0/5

    Increases the damage you deal with ranged weapons by 5%.

Row 7

  1. Sniper Shot

    Ranks: 1 · 0/1 · Requires: Trueshot Aura

    A steady snipe that increases ranged damage by 160.

Tree III

Row 1

  1. Improved Tracking

    Ranks: 5 · 0/5

    While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

  2. Deflection

    Ranks: 5 · 0/5

    Increases your Parry chance by 5%.

Row 2

  1. Entrapment

    Ranks: 5 · 0/5

    When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

  2. Savage Strikes

    Ranks: 2 · 0/2

    Increases the critical strike chance of all your melee abilities by 20%.

  3. Survivalist

    Ranks: 5 · 0/5

    Increases your total Health by 10%.

  4. Improved Wing Clip

    Ranks: 3 · 0/3

    Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Row 3

  1. Clever Traps

    Ranks: 2 · 0/2

    Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

  2. Surefooted

    Ranks: 3 · 0/3

    Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

  3. Deterrence

    Ranks: 1 · 0/1

    When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Row 4

  1. Survival Tactics

    Ranks: 2 · 0/2

    Increases your chance to hit with your Trap and Feign Death abilities by 17%.

  2. Predator's Edge

    Ranks: 5 · 0/5

    Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.

  3. Counterattack

    Ranks: 1 · 0/1 · Requires: Deterrence

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Row 5

  1. Resourcefulness

    Ranks: 2 · 0/2

    Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

  2. Expose Prey

    Ranks: 2 · 0/2

    Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.

  3. Survivalist's Discipline

    Ranks: 2 · 0/2

    Reduces the cooldown of your Trap and Deterrence abilities by 40%.

  4. Strider Kick

    Ranks: 1 · 0/1

    A powerful kick that deals 100% melee weapon damage.

Row 6

  1. Lightning Reflexes

    Ranks: 5 · 0/5

    Increases your Agility by 15%.

Row 7

  1. Lacerating Strikes

    Ranks: 1 · 0/1 · Requires: Expose Prey

    Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.

  2. Lightning Reflexes

    Ranks: 5 · 0/5

    Increases your Agility by 15%.