Ironforge, early morning, and I am standing at the entrance to Hall of Thanes wondering why the dwarves look so nervous about their own burial chamber. Turns out Dark Iron infiltrators and some restless undead have been stirring things up down there, and that whole stretch between level thirteen and eighteen ended up being one of my favorite early memories, all torchlight and old stone and the sense that something sacred had been disturbed.
From there I drifted toward the Ruins of Lordaeron, right above Undercity, and that one genuinely unsettled me in a good way, a nameless necromancer apparently plotting another attack on the Forsaken while I tiptoed through Scourge-infested ruins that used to be a proud capital. I got attached to that questline fast, the mood alone carried me through a few deaths I probably should not admit to.
Where I think I would do things differently next time is City of Dalaran. I know it is beloved by plenty of people, the nonlinear climb from sewer tunnels up into arcane-ravaged streets is clever on paper, but I kept getting turned around and backtracking through the same corridors, and by the end I was more frustrated than curious. Maybe I just rushed it at the wrong level and missed the point.
Later on the Drowned City off the Stranglethorn coast completely won me back over, a sunken troll city full of naga and makrura, just a fantastic bit of zone design to wander through slowly.
Has anyone else bounced off Dalaran the way I did, or did I just play it wrong?